ϟANIMERIFTCROSSOVER CLASH
VOL. 12
CONTROLLERSConnect a controller, then press any button.Stick / D-pad navigate · A / × select · B / ○ back · Start fight
FIVE WORLDS. ONE ARENA.

CHOOSE YOUR FIGHTER.

P1 YOUR FIGHTER
SIGNATURE MOVE

K

I · BASE ULTIMATEBase form · Full ultimate meter
O · AWAKENING

Full meter · 12 seconds
I · FORM FINISHERSpend remaining form · More time = more power
Mode

Take on an AI opponent. Last fighter standing wins.

◆ 3 STOCKS◷ 3 MINUTES⚡ ULTIMATES ON

Touch controls are ready. Landscape gives you more room to fight. Local two-player needs a keyboard or second controller.

ADMOVESPACEJUMPJATTACKKSPECIAL
ANIME RIFT / FAN-MADE CROSSOVERKEYBOARD + GAMEPAD + TOUCHPreparing the arena…
THE RIFT SAGA

THE FRACTURED
HOUR.

Five worlds. One broken moment. An original crossover story.

THE BASICS

MAKE EVERY
HIT COUNT.

Build your opponent’s damage to launch them farther. Knock them out of the arena three times to win. You have two jumps and an upward special to get back.

A / DMove
SPACE / WJump · press again to double jump
JAttack · hold up or down for a different strike
KSignature special · uses energy
A / D + KSide special · unique advancing attack
OAwaken · spend your full ultimate meter for a 12-second form
UTechnique · character-specific utility or attack
W + KUp special · recover toward the stage
S + KDown special · strike, burst or defense
SCrouch · fast fall in air · tap down twice to drop through platforms
QHold guard on the ground · face the attack
LSpot dodge · hold guard and tilt left/right to roll · one air dodge per landing
IUltimate in base form · form finisher while transformed
ESC / PPause

Defense: Guard blocks normal hits from the front. Holding it and absorbing hits drain guard; an empty guard leaves you stunned. Ultimates deal chip damage through guard. Release guard to recharge. Dodge has a brief invulnerable window followed by recovery. Fighters push against each other on the ground; jumps and dodges let you cross.
Transformations: With a full meter, use Ultimate for your base ultimate or Form for a 12-second awakening. Your neutral special changes while transformed. After the awakening animation, use Ultimate to trigger your character’s form finisher and immediately spend the remaining form. More time remaining makes the finisher stronger. You cannot earn meter while transformed, and finisher hits do not refill it. A ring-out ends your form. The same action uses Y / △ on controller or FINISH on touch.
Technique timing: Named attacks have a wind-up, release, and recovery. A hit can interrupt the wind-up. Goku’s Spirit Bomb gathers overhead before he throws it; use Ultimate once and let the cast complete.
Watch & training: Use the lab below the arena for slow motion, full meters, resets, and a demonstration of every move. CPU vs CPU controls both fighters automatically.
Player 2: Arrow keys to move / jump. N attack · M special · right Shift guard · comma dodge · period ultimate · slash technique · apostrophe transform.
Xbox / standard controller: Left stick or D-pad move · A jump · X attack · B special · Y ultimate · LB technique · RB transform · LT guard · RT dodge · Start pause.
PlayStation controller: Left stick or D-pad move · × jump · □ attack · ○ special · △ ultimate · L1 technique · R1 transform · L2 guard · R2 dodge · Options pause.
Controller menus: Stick / D-pad navigate. A / × selects; B / ○ goes back. On a dropdown, left/right changes the choice. Start launches the selected match. Two connected controllers stay assigned to P1 and P2 in local versus. Press any button after connecting; use Controller setup to test inputs, adjust the dead zone or map a custom device. Room codes use keyboard entry.
Touch: Drag the thumbstick to move; hold a direction with SPECIAL for a side special. ↑ SP recovers upward; ↓ SP uses your down special. JUMP, GUARD, DODGE, TECH, FORM and ULT / FINISH have dedicated buttons. Landscape gives you more room. Local two-player needs a keyboard or second controller.

TAKE A BREATHER

PAUSED.

BATTLE COMPLETE

A NEW RIVAL AWAITS

ONLINE PVP.

Invite a friend or take on an open challenger. The host picks the arena. Both players use Player 1 controls on their own device.

OPEN CHALLENGES

LIVE ROOMS

Finding challengers…

    Refreshes every 5 seconds · First to join gets the fight.

    Players need access to this site. Keep this tab open while waiting. Rooms last 30 minutes. Compatibility connections may have more input delay.

    ROOM CONNECTION

    DISCONNECTED.